Araştırma Makalesi
PDF EndNote BibTex RIS Kaynak Göster

Metaverse and A Swot Analysis of Turkish Health System

Yıl 2022, Cilt 5, Sayı 1, 61 - 68, 20.07.2022

Öz

The aim of this study is to reveal the effect of Metaverse on health services and the situation of Turkey's health system against Metaverse with SWOT analysis from a holistic perspective. In the study, keywords determined from Google Academy, EBSCO, ULAKBİM, Science Direct, Scopus and SOBİAD databases were searched. In the study in which secondary data were used, the data were evaluated with the SWOT analysis technique. It has been seen that the Turkish health system has advantages such as the presence of a young population, not being far behind the developments, and the experience of Covid-19. However, it has been found that the existing inequality in access to health services will deepen, virtual dependence will increase and related health problems will become widespread. As a result, it is predicted that Metaverse will have positive and negative effects on health services in many ways.

Kaynakça

  • Acuner, Ş.A. and Kansız, N. (2007). Trabzon Province Tourism SWOT Analysis, Trabzon Chamber of Commerce and Industry.
  • Bardi, J. (2018). 3 secrets to creating immersive virtual environments with Unity and Vuforia. Marxent Labs. Access address: https://www.marxentlabs.com/virtual-environmentsunity. Date of access: 16.02.2022.
  • Cameron, A. (2012). Splendid isolation: ‘Philosopher’s islands’ and the reimagination of space, Geoforum. 43 (4): 741–749.
  • Chen, J. C. (2016). The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in second life, Comput. Educ., 102: 152-171.
  • Connolly, T. M., Stansfield, M. and Hainey, T. (2011). ‘An alternate reality game for language learning: AR Guing for multilingual motivation, Comput. Educ. 57(1):1389-1415.
  • Coşkun, H. (2021). Metaverse Söylendiği Gibi Bir Çılgınlık Mı? Sağlık Hizmetlerinde Olası Uygulama Alanları Neler Olabilir?. Access address: https://tr.linkedin.com/pulse/metaverse-s%C3%B6ylendi%C4%9Fi-gibi-bir-%C3%A7%C4%B1lg%C4%B1nl%C4%B1k-m%C4%B1-sa%C4%9Fl%C4%B1k-coskun-m-d-?trk=pulse-article_more-articles_related-content-card. Date of access: 18.02.2022.
  • Dailycoin (2021a). https://dailycoin.com/about-us/. Date of access: 17.02.2022.
  • Dailycoin (2021b). https://dailycoin.com/the-worlds-first-healthcare-metaverse-from-dehealth/. Date of access: 17.02.2022.
  • Demeke, H.B. (2021). Trends in use of telehealth among health centers during the COVID-19 pandemic. United States, June 26–November 6, 2020. MMWR. Morbidity and Mortality Weekly Report, 70(7): 240–244. doi:10.15585/mmwr.mm7007a3 PMID:3360038.
  • Dionisio, J.D.N., Lii, W.G.B. and Gilbert, R. (2013). 3D virtual worlds and the metaverse: Current status and future possibilities. ACM Comput. Surv., 43(3): 1-38.
  • Duan, H., Li, J., Fan, S., Lin, Z., Wu, X. and Cai, W. (2021). Metaverse for social good: A university campus prototype. In Proceedings of the 29th ACM International Conference on Multimedia. 153-161.
  • Eurofound (2020). Living, working and COVID 19. http://eurofound.link/COVID-19data.
  • Eurostat (2020). European Union Statistical Office (Eurostat) Veri Tabanı, 2020. Turkish Statistical Institute, Address Based Population Registration System.
  • Feltham, J. (2019). MWC 2019: HTC CEO Cher Wang To Talk 'Realizing Vive Reality' At Keynote". UploadVR . Date of access:15.02.2022.
  • Filiz, M. (2020). Systematic Review Of studies Examining The Relationship Between Leadership styles and Organizational Commitment in Healthcare Institutions. Dicle University, Journal of Economics and Administrative Sciences. 10(20): 276-296.
  • Forte, M., Lercari, N., Galeazzi, F. and Borra, D. (2010). Metaverse communities and archaeology: The case of Teramo, in Proc. EuroMed, Nov. 79–84.
  • Genç, A.K. and Avcı, E. (2020). Binomial (Proportion) Data Meta-Analysis: Determination of the Internet Addiction Proportion in Turkey. Erzincan University Journal of Science and Technology. 13(3): 1050-1068.
  • Jaynes, C., Seales, W.B., Calvert, K., Fei, Z. and Griffioen, J. (2003). The metaverse: A networked collection of inexpensive, self-configuring, immersive environments. in Proc. Workshop Virtual Environ. (EGVE). 115–124.
  • Jaynes, C., Seales, W.B., Calvert, K., Fei, Z. and Griffioen, J. (2003). The Metaverse: a networked collection of inexpensive, self-configuring, immersive environments". Proceedings of the Workshop on Virtual Environments 2003. EGVE '03. New York, NY, USA: Association for Computing Machinery: 115-124. doi:10.1145/769953.769967. ISBN 978-1-58113-686-9. Date of access:15.02.2022.
  • Kang, Y.M. (2021). Metaverse Framework and Building Block. Journal of the Korea Institute of Information and Communication Engineering. 25(9):1263-1266.
  • Karakoç, S. (2022). Digital Health (Metaverse). Access address: https://haberler33.com/yazi/semih-karakoc/merhaba-dijital-saglik-metaverse/56/. Date of access: 17.02.2022.
  • Ko, S.Y., Chung, H. K., Kim, J. I., Shin, Y. (2021). A Study on the Typology and Advancement of Cultural LeisureBased Metaverse. KIPS Transactions on Software and Data Engineering, 10(8): 331-338.
  • Koerber, B. (2021). What is the metaverse? A (kind of) simple explainer. Mashable. Date of access: 14.02.2022.
  • Kuş, O. (2021). Metaverse: Perceptions of Opportunities and Concerns in the 'Digital Big Bang'. Intermedia International e-Journal, 8(15) 245-266. doi: 10.21645/intermedia.2021.109.
  • Le Breton, S., Lamberti, M. J., Dion, A., and Getz, K. A. (2020). COVID-19 and Its impact on the future of clinical trial execution. Applied Clinical Trials. https://www.appliedclinicaltrialsonline.com/view/covid-19-and-its-impact-on-the-future-of-clinical-trialexecution.
  • Lee, B.K. (2021). The Metaverse World and Our Future. Review of Korea Contents Association. 19(1): 13-17.
  • Lozanı-Blasco, R., Robres, A.Q. and Sanchez, A.S. (2022). Internet addiction in young adults: A meta-analysis and systematic review. Computers in Human Behavior. 130:1-10.
  • Luse, A., Mennecke, B. and Triplett, J. (2013). The changing nature of user attitudes toward virtual world technology: A longitudinal study. Comput. Hum. Behav. 29(3): 1122-1132.
  • Messinger, P.R., Stroulia, E., Lyons, K., Bone, M., Niu, K. Smirnov, R.H. and Perelgut, S. (2009). Virtual worlds-Past, present, and future: New directions in social computing, Decis. Support Syst., 43 (3): 204–228.
  • Nasdaq (2020). Healthcare Industry 2022 Predictions: Metaverse, Micro-Targeted Messaging, and More. Access address: https://www.nasdaq.com/articles/healthcare-industry-2022-predictions%3A-metaverse-micro-targeted-messaging-and-more. Date of access:: 17.02.2022.
  • Nevelsteen, Kim J.L. (2017). Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse. WILEY. 1-22.
  • Ondrejka, C. (2005). Escaping the gilded cage: User created content and building the metaverse. NYL Sch. L. Rev. 22-63: 81-101.
  • Park, S.P. and Kim, Y.G. (2022). Metaverse: Taxonomy, Components, Applications, and Open Challenges. IIEEE Access. 10 (1):4209-4251.
  • Rehm, S.V., Goel, L. and Crespi, M. (2015). The metaverse as mediator between technology, trends, and the digital transformation of society and business, J. Virtual Worlds Res. 8(1):1–8.
  • Rizk, S.H. (2021). Ethical and regulatory challenges of emerging health technologies in Applied Ethics in a Digital World, I. Vasiliu-Feltes and J. Thomason, Eds. Hershey, PA: IGI Global. 84-100.
  • Rymaszewski, M., Au, W.J., Wallace, M., Winters, C., Ondrejka, C. And Batstone-Cunningham, B. (2007). Second Life: The Official Guide. Hoboken, NJ, USA: Wiley.
  • Sagenta Innovation. (2021). What does the Metaverse hold for health care?. Access address: https://www.sagentiainnovation.com/insights/what-does-themetaverse-hold-forhealthcare/https://www.sagentiainnovation.com/insights/what-doesthe-metaverse-hold-for-healthcare. Date of access:: 16.02.2022.
  • Sıyaev, A., Jo, G.S. (2021). Neuro-Symbolic Speech Understanding in Aircraft Maintenance Metaverse. IIEEE Access. 9(2):84-99.
  • Suzuki, S.N. vd., (2020). Virtual Experiments in Metaverse and their Applications to Collaborative Projects: The framework and its significance. Procedia Computer Science. 176:2125-2132.
  • Thomason, J. (2020b). Big tech, big data and the new world of digital health,” Glob. Health J., in press.
  • Thomason, j. (2021a). MetaHealth -How will the Metaverse Change Health Care?. Journal of Metaverse. 1(1):13-16.
  • Tunç, A. and Uygur, S.M. (2002). Marketing Activities of Type (A) Travel Agencies Operating in North Marmara and Central Anatolia an Amparic Study. Journal of Gazi University Faculty of Commerce and Tourism Education. 2, 1-17.
  • TSI (2020). Turkish Statistical Institute. Adrese Dayalı Nüfus Kayıt Sistemi. https://data.tuik.gov.tr/Bulten/Index.
  • TSI (2021). Turkish Statistical Institute. Household Information Technologies Usage Survey. https://data.tuik.gov.tr/Bulten/Index?p=Hanehalki-Bilisim-Teknolojileri-(BT)-Kullanim-Arastirmasi-2021-37437.
  • Uçar, D. and Doğru, A.O. (2005). Strategic Planning of GIS Projects and Place of SWOT Analysis. TMMOB Chamber of Surveying and Cadastre Engineers 10th Turkish Scientific and Technical Scientific Congress, 28 March - April 2005, Ankara.
  • World Economic Forum (2016). Building the healthcare system of the future. Access address: http://reports.weforum.org/digital-transformation/building-thehealthcare-system-of-the-future/. Date of access:15.02.2022.

Metaverse ve Türkiye Sağlık Sistemine Yönelik Bir Swot Analizi

Yıl 2022, Cilt 5, Sayı 1, 61 - 68, 20.07.2022

Öz

Bu çalışmanın amacı Metaverse’nin sağlık hizmetleri üzerindeki etkisini ve Türkiye sağlık sisteminin SWOT analizi ile Metaverse karşısındaki durumunu bütüncül bir bakış açısıyla ortaya koymaktır. Çalışmada, Google Akademi, EBSCO, ULAKBİM, Science Direct, Scopus ve SOBİAD veri tabanlarından belirlenen anahtar kelimelerle tarama yapılmıştır. İkincil verilerin kullanıldığı çalışmada SWOT analiz tekniği ile veriler değerlendirilmiştir. Türkiye sağlık sisteminin genç nüfusun varlığı, gelişmelerin çok gerisinde olmama, Covid-19 deneyimi gibi avantajlara sahip olduğu görülmüştür. Ancak sağlık hizmetlerine erişimde mevcut eşitsizliğin daha da derinleşeceği, sanal bağımlılığın artacağı ve buna bağlı sağlık sorunların yaygınlaşacağı da öngörülen bulgular arasındadır. Sonuç olarak Metaverse’nin çok yönlü olarak olumlu olumsuz yönden sağlık hizmetlerine etkisi olacağı düşünülmektedir.

Kaynakça

  • Acuner, Ş.A. and Kansız, N. (2007). Trabzon Province Tourism SWOT Analysis, Trabzon Chamber of Commerce and Industry.
  • Bardi, J. (2018). 3 secrets to creating immersive virtual environments with Unity and Vuforia. Marxent Labs. Access address: https://www.marxentlabs.com/virtual-environmentsunity. Date of access: 16.02.2022.
  • Cameron, A. (2012). Splendid isolation: ‘Philosopher’s islands’ and the reimagination of space, Geoforum. 43 (4): 741–749.
  • Chen, J. C. (2016). The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in second life, Comput. Educ., 102: 152-171.
  • Connolly, T. M., Stansfield, M. and Hainey, T. (2011). ‘An alternate reality game for language learning: AR Guing for multilingual motivation, Comput. Educ. 57(1):1389-1415.
  • Coşkun, H. (2021). Metaverse Söylendiği Gibi Bir Çılgınlık Mı? Sağlık Hizmetlerinde Olası Uygulama Alanları Neler Olabilir?. Access address: https://tr.linkedin.com/pulse/metaverse-s%C3%B6ylendi%C4%9Fi-gibi-bir-%C3%A7%C4%B1lg%C4%B1nl%C4%B1k-m%C4%B1-sa%C4%9Fl%C4%B1k-coskun-m-d-?trk=pulse-article_more-articles_related-content-card. Date of access: 18.02.2022.
  • Dailycoin (2021a). https://dailycoin.com/about-us/. Date of access: 17.02.2022.
  • Dailycoin (2021b). https://dailycoin.com/the-worlds-first-healthcare-metaverse-from-dehealth/. Date of access: 17.02.2022.
  • Demeke, H.B. (2021). Trends in use of telehealth among health centers during the COVID-19 pandemic. United States, June 26–November 6, 2020. MMWR. Morbidity and Mortality Weekly Report, 70(7): 240–244. doi:10.15585/mmwr.mm7007a3 PMID:3360038.
  • Dionisio, J.D.N., Lii, W.G.B. and Gilbert, R. (2013). 3D virtual worlds and the metaverse: Current status and future possibilities. ACM Comput. Surv., 43(3): 1-38.
  • Duan, H., Li, J., Fan, S., Lin, Z., Wu, X. and Cai, W. (2021). Metaverse for social good: A university campus prototype. In Proceedings of the 29th ACM International Conference on Multimedia. 153-161.
  • Eurofound (2020). Living, working and COVID 19. http://eurofound.link/COVID-19data.
  • Eurostat (2020). European Union Statistical Office (Eurostat) Veri Tabanı, 2020. Turkish Statistical Institute, Address Based Population Registration System.
  • Feltham, J. (2019). MWC 2019: HTC CEO Cher Wang To Talk 'Realizing Vive Reality' At Keynote". UploadVR . Date of access:15.02.2022.
  • Filiz, M. (2020). Systematic Review Of studies Examining The Relationship Between Leadership styles and Organizational Commitment in Healthcare Institutions. Dicle University, Journal of Economics and Administrative Sciences. 10(20): 276-296.
  • Forte, M., Lercari, N., Galeazzi, F. and Borra, D. (2010). Metaverse communities and archaeology: The case of Teramo, in Proc. EuroMed, Nov. 79–84.
  • Genç, A.K. and Avcı, E. (2020). Binomial (Proportion) Data Meta-Analysis: Determination of the Internet Addiction Proportion in Turkey. Erzincan University Journal of Science and Technology. 13(3): 1050-1068.
  • Jaynes, C., Seales, W.B., Calvert, K., Fei, Z. and Griffioen, J. (2003). The metaverse: A networked collection of inexpensive, self-configuring, immersive environments. in Proc. Workshop Virtual Environ. (EGVE). 115–124.
  • Jaynes, C., Seales, W.B., Calvert, K., Fei, Z. and Griffioen, J. (2003). The Metaverse: a networked collection of inexpensive, self-configuring, immersive environments". Proceedings of the Workshop on Virtual Environments 2003. EGVE '03. New York, NY, USA: Association for Computing Machinery: 115-124. doi:10.1145/769953.769967. ISBN 978-1-58113-686-9. Date of access:15.02.2022.
  • Kang, Y.M. (2021). Metaverse Framework and Building Block. Journal of the Korea Institute of Information and Communication Engineering. 25(9):1263-1266.
  • Karakoç, S. (2022). Digital Health (Metaverse). Access address: https://haberler33.com/yazi/semih-karakoc/merhaba-dijital-saglik-metaverse/56/. Date of access: 17.02.2022.
  • Ko, S.Y., Chung, H. K., Kim, J. I., Shin, Y. (2021). A Study on the Typology and Advancement of Cultural LeisureBased Metaverse. KIPS Transactions on Software and Data Engineering, 10(8): 331-338.
  • Koerber, B. (2021). What is the metaverse? A (kind of) simple explainer. Mashable. Date of access: 14.02.2022.
  • Kuş, O. (2021). Metaverse: Perceptions of Opportunities and Concerns in the 'Digital Big Bang'. Intermedia International e-Journal, 8(15) 245-266. doi: 10.21645/intermedia.2021.109.
  • Le Breton, S., Lamberti, M. J., Dion, A., and Getz, K. A. (2020). COVID-19 and Its impact on the future of clinical trial execution. Applied Clinical Trials. https://www.appliedclinicaltrialsonline.com/view/covid-19-and-its-impact-on-the-future-of-clinical-trialexecution.
  • Lee, B.K. (2021). The Metaverse World and Our Future. Review of Korea Contents Association. 19(1): 13-17.
  • Lozanı-Blasco, R., Robres, A.Q. and Sanchez, A.S. (2022). Internet addiction in young adults: A meta-analysis and systematic review. Computers in Human Behavior. 130:1-10.
  • Luse, A., Mennecke, B. and Triplett, J. (2013). The changing nature of user attitudes toward virtual world technology: A longitudinal study. Comput. Hum. Behav. 29(3): 1122-1132.
  • Messinger, P.R., Stroulia, E., Lyons, K., Bone, M., Niu, K. Smirnov, R.H. and Perelgut, S. (2009). Virtual worlds-Past, present, and future: New directions in social computing, Decis. Support Syst., 43 (3): 204–228.
  • Nasdaq (2020). Healthcare Industry 2022 Predictions: Metaverse, Micro-Targeted Messaging, and More. Access address: https://www.nasdaq.com/articles/healthcare-industry-2022-predictions%3A-metaverse-micro-targeted-messaging-and-more. Date of access:: 17.02.2022.
  • Nevelsteen, Kim J.L. (2017). Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse. WILEY. 1-22.
  • Ondrejka, C. (2005). Escaping the gilded cage: User created content and building the metaverse. NYL Sch. L. Rev. 22-63: 81-101.
  • Park, S.P. and Kim, Y.G. (2022). Metaverse: Taxonomy, Components, Applications, and Open Challenges. IIEEE Access. 10 (1):4209-4251.
  • Rehm, S.V., Goel, L. and Crespi, M. (2015). The metaverse as mediator between technology, trends, and the digital transformation of society and business, J. Virtual Worlds Res. 8(1):1–8.
  • Rizk, S.H. (2021). Ethical and regulatory challenges of emerging health technologies in Applied Ethics in a Digital World, I. Vasiliu-Feltes and J. Thomason, Eds. Hershey, PA: IGI Global. 84-100.
  • Rymaszewski, M., Au, W.J., Wallace, M., Winters, C., Ondrejka, C. And Batstone-Cunningham, B. (2007). Second Life: The Official Guide. Hoboken, NJ, USA: Wiley.
  • Sagenta Innovation. (2021). What does the Metaverse hold for health care?. Access address: https://www.sagentiainnovation.com/insights/what-does-themetaverse-hold-forhealthcare/https://www.sagentiainnovation.com/insights/what-doesthe-metaverse-hold-for-healthcare. Date of access:: 16.02.2022.
  • Sıyaev, A., Jo, G.S. (2021). Neuro-Symbolic Speech Understanding in Aircraft Maintenance Metaverse. IIEEE Access. 9(2):84-99.
  • Suzuki, S.N. vd., (2020). Virtual Experiments in Metaverse and their Applications to Collaborative Projects: The framework and its significance. Procedia Computer Science. 176:2125-2132.
  • Thomason, J. (2020b). Big tech, big data and the new world of digital health,” Glob. Health J., in press.
  • Thomason, j. (2021a). MetaHealth -How will the Metaverse Change Health Care?. Journal of Metaverse. 1(1):13-16.
  • Tunç, A. and Uygur, S.M. (2002). Marketing Activities of Type (A) Travel Agencies Operating in North Marmara and Central Anatolia an Amparic Study. Journal of Gazi University Faculty of Commerce and Tourism Education. 2, 1-17.
  • TSI (2020). Turkish Statistical Institute. Adrese Dayalı Nüfus Kayıt Sistemi. https://data.tuik.gov.tr/Bulten/Index.
  • TSI (2021). Turkish Statistical Institute. Household Information Technologies Usage Survey. https://data.tuik.gov.tr/Bulten/Index?p=Hanehalki-Bilisim-Teknolojileri-(BT)-Kullanim-Arastirmasi-2021-37437.
  • Uçar, D. and Doğru, A.O. (2005). Strategic Planning of GIS Projects and Place of SWOT Analysis. TMMOB Chamber of Surveying and Cadastre Engineers 10th Turkish Scientific and Technical Scientific Congress, 28 March - April 2005, Ankara.
  • World Economic Forum (2016). Building the healthcare system of the future. Access address: http://reports.weforum.org/digital-transformation/building-thehealthcare-system-of-the-future/. Date of access:15.02.2022.

Ayrıntılar

Birincil Dil İngilizce
Konular Beşeri Bilimler, Ortak Disiplinler
Bölüm Research Article
Yazarlar

Mustafa FİLİZ> (Sorumlu Yazar)
ARTVİN ÇORUH ÜNİVERSİTESİ, İŞLETME FAKÜLTESİ, SAĞLIK YÖNETİMİ BÖLÜMÜ
0000-0002-7445-5361
Türkiye

Destekleyen Kurum yok
Proje Numarası yok
Teşekkür Yok
Erken Görünüm Tarihi 20 Temmuz 2022
Yayımlanma Tarihi 20 Temmuz 2022
Başvuru Tarihi 1 Mart 2022
Kabul Tarihi 21 Haziran 2022
Yayınlandığı Sayı Yıl 2022, Cilt 5, Sayı 1

Kaynak Göster

APA Filiz, M. (2022). Metaverse and A Swot Analysis of Turkish Health System . Turkish Research Journal of Academic Social Science , 5 (1) , 61-68 . Retrieved from http://www.turkishsocialscience.com/tr/pub/issue/71312/1080964

ISSN: 2667-4491

20120

Bu ürün Creative Commons Attribution 4.0 tarafından lisanslanmıştır.

20119

Türk Akademik Sosyal Bilimler Araştırma Dergisi (TURAJAS) aşağıda verilen Alan Endeksleri tarafından taranmaktadır;

20096 20097 20098 20126 20127 20128 20147

20148